SHAPIYEV, Shavkat. The Impact of Augmented Reality Driven Gamification on Lexical Acquisition and Long Term Vocabulary Retention. International Journal of English and Education, [S. l.], v. 15, n. 1, p. 98–106, 2026. DOI: 10.67050/IJEE/V15I1/IJEE261008. Disponível em: https://ijee.org/ijee/article/view/IJEE261008. Acesso em: 23 sep. 2026.